Under save, you have save guide, save slot and platform. Under importing, you have four options — import skills, import missions, import worlds, and import stats.
These options are pretty straight forward they just let you import whatever is stated from other save files.
Adjust this according to the platform you want to modify the save files, although in most cases it does that automatically. Under the character tab, you will find two sections — General and customization. Under General you will find Class, experience level, experience points, overpower level, general skill points, and specialist skill points.
The most important options to highlight under this section are class, experience level, and experience points.
With class, you can actually change your character while still maintaining the same aspects but I would advise just to leave it as it is. Experience level is where you enter the level that you want for your character 1 — When entering mod values, do not include comas. Under customization, you will find name, head, and skin. The options that I would advise playing around with are head and skin. Just expand the drop-downs in order to get the whole list of selectable items.
Under the vehicle tab, you have two options for each section which lets you adjust the skins for runner, bandit technical, hovercraft and fan boat. Just expand the drop-down to see the various items that can be selected. Remember to apply minor changes at a time under this tab. Under the currency tab, you are presented with options to modify credits, eridium, seraph crystals, and torgue tokens. Remember to apply minor changes at a time under this tab. Under the currency tab, you are presented with options to modify credits, eridium, seraph crystals, and torgue tokens.
For credits, you can have a maximum of in game. For eridium, you can have a maximum of For seraph crystals, you can have a maximum of For torgue tokens, you can have a maximum of Under the fast travel tab, you have two sections — last visited teleporter and visited teleporters. Under visited teleporters, you are presented with a list of teleporters.
All the ones that you have visited in the game have a checkmark. If you want additional teleporters you simply have to click on the checkbox. As for the last visited teleporter, this simply shows the teleporter that was last visited in the game.
You can only select one teleporter for this option. Expand the drop-down list to select the last visited teleporter. Under the Backpack tab, you are presented with four sections — equipped, weapons, customization, and relics. Basically, this is a list of items that are available in your inventory arranged according to the category they fall in. Under equipped, all the weapons that have been equipped to your character are shown here.
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If you want additional teleporters you simply have to click on the checkbox. As for the last visited teleporter, this simply shows the teleporter that was last visited in the game. You can only select one teleporter for this option. Expand the drop-down list to select the last visited teleporter.
Under the Backpack tab, you are presented with four sections — equipped, weapons, customization, and relics. Basically, this is a list of items that are available in your inventory arranged according to the category they fall in.
Under equipped, all the weapons that have been equipped to your character are shown here. Under weapons, you are presented with the weapons that are currently available in your weapons inventory but not equipped. Under customization, you will see a list of all the customization items that are available in your inventory. Under relics, you will find all the ancient tech pieces that earn you passive bonuses.
Gibbed save editor allows you to select an item that is on the left and then customize it. For example, if you already have a weapon but it does not have the desired parts, you can pretty much select it from the list and equip it with the necessary parts. This lets you create new weapons from scratch and make it available to your character without having to farm in game.
This is probably the most important mod option on Gibbed editor therefor I will show you a quick and easy way on how to create a new weapon using Gibbed right at the end of this article.
Bank space basically complements your backpack space. Under the bank tab, you will see all the items and equipment that have been stashed in your bank. Gibbed save editor lets you select items that are already in the bank then modify them just as you would do to items that are in your backpack. You can as well create a new weapon or whatever item you want then have it stored directly into your bank.
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